A few points regarding the rules, in relation to TS4

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A few points regarding the rules, in relation to TS4

Postby Hawkeye Miihawk » Wed, 02 Mar 2011 17:41

Hey guys, I was just going over the ITST rules again, and I was wondering if 2 of them might need to be altered for TS4.

First one:

I got disconnected in the middle of a match! What happens now?

You should just continue the game. For example, if you were disconnected on 6-3 4-2 30-15, you just pick the game up again from that score. You can do this simply by allowing each other to hit aces until the same scoreline is reached. This is more easily achieved & agreed if you communicate with your opponent via the headset.


If stamina does play a huge role in TS4, over a long match a character with more stamina could simply win a match because of stamina alone. If this rule stays, then it can be abused. People purposely disconnecting late in a match to restart their stamina. I was wondering if this rule could be looked at in regard to TS4.


Also, another rule I was wondering about:

Can I switch players during a tournament or a season?

Yes. You can use as many of your created players as you want during a tournament or during the ITST season. It is completely your choice. You cannot however, change players during a match if your game crashes & you agree to restart it from the score. Also you cannot use any of the pro characters like Sampras or Hewitt at any time during the ITST season.


Switching players during the season, in between tournaments, makes sense. I love playing both counter-punchers and big servers so i'll probably use both, but during a tournament? In TS3 it didn't make a difference cause there was only 1 type of player to create and some stats didn't matter, but in TS4, assuming stats really matter now, could this rule be bad for the community? You could have people creating counter characters every match during a tournament. "My first match is against a bad returner, okay I'll go with big server/s&v. *ends up winning*. Next is emate, hmm he serves and volleys. I'll go with aggresive baseliner who is a good returner. *wins again*.....etc". There will be those who stick with 1 character during a tournament, but then others who's only quest is to counterpick. Ofcourse you could say that "if stats matter then the counterpick character will have something to exploit", true, but this takes away from the what makes real tennis so interesting. In a tournament, Djokovic doesn't look at the draw expecting to play Murray in the final, only to have Murray suddenly serving big and volleying like Pete Sampras. This way each human player makes a commitment for that tournament they enter, and they have to stick it out till it's over before they can switch. It aslo greatly adds to the realism, and mental aspect of things. If your return is bad, then anyone with a good serve later in the draw will be a nightmare, and you'll have to find a way to win that match somehow. You can't just switch to make breaking him easier.


Those are just my opinions on those 2 rules in relation to TS4. I was wondering what you guys thought?
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Postby Fox200x » Wed, 02 Mar 2011 17:49

Congratulations. Agree. There abuse of rules!!!!
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Re: A few points regarding the rules, in relation to TS4

Postby o Sinna o » Wed, 02 Mar 2011 17:51

Hawkeye Miihawk wrote:Hey guys, I was just going over the ITST rules again, and I was wondering if 2 of them might need to be altered for TS4.

First one:

I got disconnected in the middle of a match! What happens now?

You should just continue the game. For example, if you were disconnected on 6-3 4-2 30-15, you just pick the game up again from that score. You can do this simply by allowing each other to hit aces until the same scoreline is reached. This is more easily achieved & agreed if you communicate with your opponent via the headset.


If stamina does play a huge role in TS4, over a long match a character with more stamina could simply win a match because of stamina alone. If this rule stays, then it can be abused. People purposely disconnecting late in a match to restart their stamina. I was wondering if this rule could be looked at in regard to TS4.


Also, another rule I was wondering about:

Can I switch players during a tournament or a season?

Yes. You can use as many of your created players as you want during a tournament or during the ITST season. It is completely your choice. You cannot however, change players during a match if your game crashes & you agree to restart it from the score. Also you cannot use any of the pro characters like Sampras or Hewitt at any time during the ITST season.


Switching players during the season, in between tournaments, makes sense. I love playing both counter-punchers and big servers so i'll probably use both, but during a tournament? In TS3 it didn't make a difference cause there was only 1 type of player to create and some stats didn't matter, but in TS4, assuming stats really matter now, could this rule be bad for the community? You could have people creating counter characters every match during a tournament. "My first match is against a bad returner, okay I'll go with big server/s&v. *ends up winning*. Next is emate, hmm he serves and volleys. I'll go with aggresive baseliner who is a good returner. *wins again*.....etc". There will be those who stick with 1 character during a tournament, but then others who's only quest is to counterpick. Ofcourse you could say that "if stats matter then the counterpick character will have something to exploit", true, but this takes away from the what makes real tennis so interesting. In a tournament, Djokovic doesn't look at the draw expecting to play Murray in the final, only to have Murray suddenly serving big and volleying like Pete Sampras. This way each human player makes a commitment for that tournament they enter, and they have to stick it out till it's over before they can switch. It aslo greatly adds to the realism, and mental aspect of things. If your return is bad, then anyone with a good serve later in the draw will be a nightmare, and you'll have to find a way to win that match somehow. You can't just switch to make breaking him easier.


Those are just my opinions on those 2 rules in relation to TS4. I was wondering what you guys thought?


Hm I undertsand what you mean if I look at the second Point. Maybe there should be a rule that you can always only Change your Character once at the first Day of a Month (like 1st April, 1st May and so on) and always have to register your current Char (with his Name) and his Stats over the ITST Page.

Seriously Guys. It's good that somebody is thinking about that so early and he is really right. Top Spin 4 will force the ITST Rules to some Changes to make it fair.

He is also right with the first Point and the Disconnectproblem.
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Postby Elargento » Wed, 02 Mar 2011 17:57

i agree with the first part. the second i am not so sure, i mean how can you what the stats of the other player really are, do they show you the stats before the match or after?
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Postby o Sinna o » Wed, 02 Mar 2011 18:08

Elargento wrote:i agree with the first part. the second i am not so sure, i mean how can you what the stats of the other player really are, do they show you the stats before the match or after?


I guess you can see the Stats before a Match. That was the Case in TS3 or?
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Postby MysteryPlayer » Wed, 02 Mar 2011 23:04

I was thinking that as well I think we should submit a player to the tournament host for that particular tournament for real play
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Postby JJ_DUBZ_87 » Thu, 03 Mar 2011 00:06

I agree with both points, however with the first, sometimes matches lose connection and there's nothing either player can do. There's not much they can change there...

With the second I agree COMPLETELY!!! I'm actually surprised that with a SIM game there's that loophole of switching players inbetween tournaments. I don't get it and I don't think it's fair. If you start the tournament with one player with said style, you finish that tournament with that same player and play all the way through.

I also agree that a character stat sheet should be submitted to the tournament hosts upon signup or before the tournament starts.
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Postby Hawkeye Miihawk » Thu, 03 Mar 2011 01:40

JJ_DUBZ_87 wrote:I agree with both points, however with the first, sometimes matches lose connection and there's nothing either player can do. There's not much they can change there...

With the second I agree COMPLETELY!!! I'm actually surprised that with a SIM game there's that loophole of switching players inbetween tournaments. I don't get it and I don't think it's fair. If you start the tournament with one player with said style, you finish that tournament with that same player and play all the way through.

I also agree that a character stat sheet should be submitted to the tournament hosts upon signup or before the tournament starts.


Lol, my bad. I forgot that there are legit disconnections. The thing is what happens then? Do they just continue, but then how about the guy who was about to turn the match around now that his opponent was really getting tired? Or is a "they have no choice and just have to accept it kinda deal"?
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Postby Rob ITST » Thu, 03 Mar 2011 03:38

For disconnects, and their effect on stamina, you just have to look at it like rain delays in real tennis. Sure, it might not seem fair to the player who had momentum, or a fitness advantage, but there's just not much that can be done about it. It's just a part of online gaming, and the less you let it bother you, them more successful you'll be. IMO, it would really be up to the game designers, to put some system in place where you could resume a disconnected match with the same conditions that existed when the disconnect occurred. Maybe it could save your progress as you play, and give an option in the lobby to resume from a save-point.

On the ITST's side of the coin, I'm sure it will be dealt with the same way it always has: The hosts/management have to assume that most players want good, clean, and fair matches, and the ones who would stoop to such behavior will eventually be exposed and expelled. There's no perfect system, but I'm confident that the way ITST handles it is about as close as you can get.

For the part about switching characters, I don't think that's ever been a problem. Trying to use a character whose play-style is specifically suited to beat another player is not nearly as reliable as using a character who best suits your own game - the best players rarely change characters, and they especially don't change their play-style very often.
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Postby djarvik » Thu, 03 Mar 2011 03:46

Listen to Rob. Great reply.
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Postby Sherlock 117 » Thu, 03 Mar 2011 06:12

What Rob said. If you feel like your opponent disconnected on purpose, report it to the tournament host. If this happens enough, that player will be suspended.

Submitting one player for the entire tournament is not a bad idea, but it would just be too much work and cause too many potential unnecessary issues. Like Rob said, throughout the years very few good players, if any, have ever done this, so it probably isn't worth the work.
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Postby Rob ITST » Thu, 03 Mar 2011 06:57

People stick with they're characters so much that it almost becomes their identity. You could line up a bunch of characters, and I bet a lot of people could tell you who used each one - and maybe even tell you they're name, height, weight, and stats.
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Postby pfnerch » Thu, 03 Mar 2011 09:32

So it is. I never change my character because its my baby :D . I will win or loose with him. I dont think that many ITST players change the final character very often.
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Postby o Sinna o » Thu, 03 Mar 2011 09:57

Yes you Guys may be right with the Characters. ^^
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Postby Coolhand Texas » Thu, 03 Mar 2011 14:51

pfnerch wrote:So it is. I never change my character because its my baby :D . I will win or loose with him. I dont think that many ITST players change the final character very often.


no, not much at all. I dont think I have changed my ts3 character since joining the tour
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