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djarvik wrote:Here is the thing....50 power won't solve RT risking. Power seem to do very little with risking. Risk will be almost as powerful with 50 power as with 70.
With new SIM rules, the rallies are much longer then 5 shots....and that is including risking.
Actually I love the way risk is implemented into TS3, no stupid meters or anything....but....they are too easy to hit, especially on the move, run. There is also an element of "pre-pressing".....which combined with a 90 stroke will give a shot that is powerful and will look like risk.
If pressing the button means (like game says) back swing, prepare to hit.....then why are we able to press the button before the opponent hits the ball? ....that is the real problem. The button should only be "on" after the opponent hits his shot.....if you press and hold earlier, it should simply not work, not execute the swing.
Also, once you do press it, running should not be possible....well...at least not as fast....so are direction changes. Imagine yourself in real life tennis, bringing your racket back right after hiting a shot....and then try moving with your racket in back swing position. Not easy.
So what happens is, players hit a shot, then immediatly press and hold the shot button again, and do it over and over again. Combine with a 90 stroke, and good movement, these players hit hard and hardly miss....they don't risk.
It is a in game problem with no solution.
Imagine how cool would it be if you could press a button only after opponent shots? .....want a hard shot? Risk! Otherwise it will be a floater.
My 2c of the day
Vieira151 wrote:With a taller guy with more muscel and less stamina, L1 will wear you out fast.
Even with high stamina guys you can go into red for a point or two after a long defensive rally with high use of L1
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