Sim Character Discussion

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Sim Character Discussion

Postby Rob ITST » Mon, 04 Jan 2010 21:24

Hey guys,

Overall, we're happy with the current roster, but I've seen a few comments suggesting that a few of the characters may still be a little too strong. We would rather not make any changes since the season has started, but if it is clearly needed, we still can.

So please, if you think there are some that still need adjusting, write your comments in this thread so we can get everyone's opinions. Let us know which characters you feel are strong, and why you feel they are strong.

I'm also asking that you use this to discuss ways of countering specific characters. For example: Maybe you find that Bashmakov can over-power Lopez, but Nakamura can neutralize Bashmakov's serve and get the upper hand in rallies. Or maybe you have discovered a tactic for exposing Cannon's low speed and stamina. Anything you think is relevant, just post it here.

Thanks,

Rob
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Postby Baghdad Baghdatis » Mon, 04 Jan 2010 21:36

Cannon

I have only ever played with Cannon (tired Gray for 5 minutes then deleted him) as he is the one for me (B/H & Serve v important for my game).

I have made the alterations to change stamina to 63 and volley to 69 and I can't honestly say I have noticed a change yet stamina wise. I guess with stamina its more of a subtle change that you don't really notice on the surface. Perhaps whereas I used to have good stamina for 10 point rallies and now for just 9 perhaps.

I don't use risk very often so i don't use stamina on it. Perhaps if I get into a 5 set match with anil or specialist etc I will feel the -7 drop in xp.

As for volley, it is definately making me come to the net more to experiment with more confidence. It would be a total waste to not use the 69 volley which really, from my old setups perspective (40 xp or 50 xp), is absolutely a strength.

Furthermore I don't feel Cannon is overpowering in the sense that if I have a skilled opponent they have found a way to put me in my place. Anil many times as taken me to 3 sets (all tiebreaks) and either win or loose he used a different character each time including the ones that appear weaker on the surface. Also Anil will have me running around all day for the ball, moving me side to side and wearing me down and my low speed -58- simply cannot get to those old "loose racket on ball" shots

Also played swfity yesterday in ITST SIM, and his Gray took my serve (81) apart in the second set to love (90 return for gray) .

Peace
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Postby fedfan » Mon, 04 Jan 2010 21:38

I think Bashmakov is way too stacked. He has no massive weakness, OK movement is 54 but that is not massively low. The groundies are both sound at 60+, helped further by the 90 power and the return is pretty handy too.

With all the Cannon's I've played I have yet to notice a really poor backhand, and like Bashmakov he seems to move very well and both are tall with good reach.

I've wimped out really, if my opponent says they are using one of these I tend to use Cannon even though my player of choice is Lorenz. It ends up feeling a lot like 90-40 tour to me anyway.

Plus you can't create every player so while there might be a player on the roster who fit's another, in most cases you won't have them or have practived with them.
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Postby alex13090 » Mon, 04 Jan 2010 21:39

So far my only slight concern is bashmakov. I thought he was meant to be a big server with low mobility and groundstrokes such as karlovic (perhaps this is not what you intended) . Oddly enough he moves quite well, his height gives him reach, both in rallies and on returns, which he will smack back thanks to solid groundstrokes and 90 power.

Then again I don't like both him and cannon, power is too effective in this game, so i find they don't fit into the new sim tour.

Just my two cents :wink:
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Postby Baghdad Baghdatis » Mon, 04 Jan 2010 21:52

alex13090 wrote:So far my only slight concern is bashmakov. I thought he was meant to be a big server with low mobility and groundstrokes such as karlovic (perhaps this is not what you intended) . Oddly enough he moves quite well, his height gives him reach, both in rallies and on returns, which he will smack back thanks to solid groundstrokes and 90 power.

Then again I don't like both him and cannon, power is too effective in this game, so i find they don't fit into the new sim tour.

Just my two cents :wink:


I understand your point Alex but If I am honest i think the team have done a good job with the varieties of players, including power players like bashmakov etc.

The simulation part of ITST in my mind is to have a variety of players with different strengths and weaknesses, and bashmakov certainly has a couple. Although i agree perhaps a slightly weaker wing e.g. 50-55 FH would make him a bit more balanced.
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Postby petrelli83 » Mon, 04 Jan 2010 21:55

alex13090 wrote:So far my only slight concern is bashmakov. I thought he was meant to be a big server with low mobility and groundstrokes such as karlovic (perhaps this is not what you intended) . Oddly enough he moves quite well, his height gives him reach, both in rallies and on returns, which he will smack back thanks to solid groundstrokes and 90 power.

Then again I don't like both him and cannon, power is too effective in this game, so i find they don't fit into the new sim tour.

Just my two cents :wink:



COMPLETELY AGREE WITH U

In fact,the majority of people use them.
they haven't weakness:
low speed doesn't give problems to move well and low groundstrokes with high pw allow to hit balls better then players with high groundstrokes and low pw!
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Postby djarvik » Mon, 04 Jan 2010 21:56

That is exactly the goal of the thread guys, so speak up!

Like Baghdad said, we wanted (and still do) to have a variety in the SIM tour. In ATP there are strong servers, powerful hitters etc.....

.... so, this thread is to help figure out, weather it is Tactics that we need to work on, or players.

Say exactly what on your mind, no need to sugar coat it.

If you have strategies that worked on some players that will be mentioned in this thread, share!
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Postby Coolhand Texas » Mon, 04 Jan 2010 22:01

I think all are pretty balanced. Ive used bashmakov and on the 360 he seems pretty slow, dont know if its just me.

I think all seem pretty balacned. I mean, i know F. Burns was created as a serve and volleyer, but i like using him as baseliner :lol:
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Postby djarvik » Mon, 04 Jan 2010 22:02

Coolhand Texas wrote:I think all are pretty balanced. Ive used bashmakov and on the 360 he seems pretty slow, dont know if its just me.

I think all seem pretty balacned. I mean, i know B. Rogers was created as a serve and volleyer, but i like using him as baseliner :lol:



You mean F.Burnes?
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Postby alex13090 » Mon, 04 Jan 2010 22:03

Baghdad Kebab wrote:
alex13090 wrote:So far my only slight concern is bashmakov. I thought he was meant to be a big server with low mobility and groundstrokes such as karlovic (perhaps this is not what you intended) . Oddly enough he moves quite well, his height gives him reach, both in rallies and on returns, which he will smack back thanks to solid groundstrokes and 90 power.

Then again I don't like both him and cannon, power is too effective in this game, so i find they don't fit into the new sim tour.

Just my two cents :wink:


I understand your point Alex but If I am honest i think the team have done a good job with the varieties of players, including power players like bashmakov etc.

The simulation part of ITST in my mind is to have a variety of players with different strengths and weaknesses, and bashmakov certainly has a couple. Although i agree perhaps a slightly weaker wing e.g. 50-55 FH would make him a bit more balanced.



I don't really see any weaknesses, but your a 360 player and i've heard hes much more balanced in the xbox version.

I agree about variety. However, on the ps3 tour, 90% of players use, or will use bashmakov or cannon: Wheres the variety?
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Postby Coolhand Texas » Mon, 04 Jan 2010 22:04

djarvik wrote:
Coolhand Texas wrote:I think all are pretty balanced. Ive used bashmakov and on the 360 he seems pretty slow, dont know if its just me.

I think all seem pretty balacned. I mean, i know B. Rogers was created as a serve and volleyer, but i like using him as baseliner :lol:



You mean F.Burnes?


yes him, sorry i got the two mixed up. Ill edit my post to fix it :oops:
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Postby coke4 » Mon, 04 Jan 2010 22:04

You see the problem with Bahmakov and Cannon is different on PS3 and Xbox as, according to djarvik, its much easier to move on PS3.

BTW i also feel that they, especially Bashkamov, are way to strong
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Postby djarvik » Mon, 04 Jan 2010 22:05

alex13090 wrote:
Baghdad Kebab wrote:
alex13090 wrote:So far my only slight concern is bashmakov. I thought he was meant to be a big server with low mobility and groundstrokes such as karlovic (perhaps this is not what you intended) . Oddly enough he moves quite well, his height gives him reach, both in rallies and on returns, which he will smack back thanks to solid groundstrokes and 90 power.

Then again I don't like both him and cannon, power is too effective in this game, so i find they don't fit into the new sim tour.

Just my two cents :wink:


I understand your point Alex but If I am honest i think the team have done a good job with the varieties of players, including power players like bashmakov etc.

The simulation part of ITST in my mind is to have a variety of players with different strengths and weaknesses, and bashmakov certainly has a couple. Although i agree perhaps a slightly weaker wing e.g. 50-55 FH would make him a bit more balanced.



I don't really see any weaknesses, but your a 360 player and i've heard hes much more balanced in the xbox version.

I agree about variety. However, on the ps3 tour, 90% of players use, or will use bashmakov or cannon: Wheres the variety?


That is true. The game plays differently on PS3. So we have to optimize for both Consoles.

What do you suggest Alex?
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Postby Chris ITST » Mon, 04 Jan 2010 22:08

I have played some really tight matches with Anil,Djarvik,Moralspain to name a few, and they have all been using various guys and there was a large amount of tie breaks in all the matches. For me this tells alot about how good these character setups are.

I must also say i played a Bashmikov and i felt maybe he did have a minor edge in his power but hey who knows.

Good Job Rob & Anil

Good luck to all for the new season
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Postby alex13090 » Mon, 04 Jan 2010 22:27

djarvik wrote:
alex13090 wrote:
Baghdad Kebab wrote:
alex13090 wrote:So far my only slight concern is bashmakov. I thought he was meant to be a big server with low mobility and groundstrokes such as karlovic (perhaps this is not what you intended) . Oddly enough he moves quite well, his height gives him reach, both in rallies and on returns, which he will smack back thanks to solid groundstrokes and 90 power.

Then again I don't like both him and cannon, power is too effective in this game, so i find they don't fit into the new sim tour.

Just my two cents :wink:


I understand your point Alex but If I am honest i think the team have done a good job with the varieties of players, including power players like bashmakov etc.

The simulation part of ITST in my mind is to have a variety of players with different strengths and weaknesses, and bashmakov certainly has a couple. Although i agree perhaps a slightly weaker wing e.g. 50-55 FH would make him a bit more balanced.



I don't really see any weaknesses, but your a 360 player and i've heard hes much more balanced in the xbox version.

I agree about variety. However, on the ps3 tour, 90% of players use, or will use bashmakov or cannon: Wheres the variety?


That is true. The game plays differently on PS3. So we have to optimize for both Consoles.

What do you suggest Alex?


Its hard to suggest anything. Changing bashma and cannons stats in almost any way would make them very similar to already existing set ups. Obviously what I don't like is the power, I beleive 80 should be max power on any player due to its over effectiveness in the game, but that wont happen.

Otherwise, Bashma on ps3 could do with being slower (think karlovic slow), or/and having a weaker wing.

Cannon could spare some power for serve/return/volley (5 points or so,) or otherwise be made shorter, say 185 cm.

I'm gonna get hunted down by all the power players out there :lol:
Its just a shame that with such a big roster, everyone uses the same two set ups.
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