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Postby C4iLL » Tue, 16 Aug 2011 23:24

djarvik wrote: But for the sake of example; some of them are the complexity of characters that are in TS4. TS1 had only so many options and there was a star system that was easy to use and implement. Right now, the implementation alone will take ages, then updating this upon request from 300 MS players on Xbox 100 WS players, 320 PS3 MS players and 100 WS players. The river of constant update requests will be too much....


I admit, you're right, it would be a nightmare to manage that, the situation is clearly not comparable to the TS1 tour :wink:

To do that, it seems that the only solution would be to implement ITST directly on the next TS with some of the ITST staff to manage all the stuff.

What's your opinion about that kind of evolution of ITST ?
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Postby Ranma_Sao » Tue, 16 Aug 2011 23:29

>ouiMrBerson:You play powerful IR/CPS setup which is very effective against any kind of setup .There's no specific setup really strong against your setup so of course you won't complain about that. I don't want to change for another setup but if I'm forced to because that setup is too strong against mine then I'll change fo sure. I faced many setups and won against all of them but definitely ex-Storma picked ultimate setup against mine. It was like he had 95+ both wings and lobs were unreachable. Really if I have to face only that kind of setup, I clearly won't have pleasure to play SV anymore .
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Postby OuiMr BersonBANNED » Tue, 16 Aug 2011 23:37

Ranma_Sao wrote:>ouiMrBerson:You play powerful IR/CPS setup which is very effective against any kind of setup .There's no specific setup really strong against your setup so of course you won't complain about that. I don't want to change for another setup but if I'm forced to because that setup is too strong against mine then I'll change fo sure. I faced many setups and won against all of them but definitely ex-Storma picked ultimate setup against mine. It was like he had 95+ both wings and lobs were unreachable. Really if I have to face only that kind of setup, I clearly won't have pleasure to play SV anymore .

I don't think so some setups are very effective against IR/CPS.

When I read you , I have the feeling like the whole PS3 tour make some secret reunion for beat Ranma_Sao and the result of the Big brainstorming was the build of this Ultimate Anti Ranma_Sao character.

hmm and maybe Ex_Storma was the better player :roll:
Last edited by OuiMr BersonBANNED on Tue, 16 Aug 2011 23:42, edited 1 time in total.
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Postby C4iLL » Tue, 16 Aug 2011 23:38

Ranma, why don't you try to increase your skills and try to beat that setup instead of critizing it ?
No setup is unbzattable ! Maybe you haven't reach the maximum level on serve& volley despite all your victories ! And you can not always win : yesterday maybe you have lost, but tommorow, maybe you'll won against the same opponent. In TS4 it seems that you can beat someone one day, and be beaten the day after...

So why always taking the defeat in a negative way (not you in particular, but the majority of players) ? Take it as a way to to be more excited about the game, because you're, maybe for the first time facing a though challenge !

If you win everything, there's no more challenge, so no more fun.

Fortunately, there's always a setup to beat someone : if not, the game would not be that fun to play !
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Postby Ranma_Sao » Tue, 16 Aug 2011 23:40

>alex:unlike you, I don't whine against a coach but the fact that because your opponent knows how you gonna play ,he picks specific setup to face you. ITST is supposed to be realistic so do you think it's the case to change from an OFB to a DEFB or SV in a middle of a tournament? So if we allow that, why wouldn't I be allowed to change for another setup to counter his? I can't believe you all think it's normal !
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Postby djarvik » Tue, 16 Aug 2011 23:40

C4iLL wrote:
djarvik wrote: But for the sake of example; some of them are the complexity of characters that are in TS4. TS1 had only so many options and there was a star system that was easy to use and implement. Right now, the implementation alone will take ages, then updating this upon request from 300 MS players on Xbox 100 WS players, 320 PS3 MS players and 100 WS players. The river of constant update requests will be too much....


I admit, you're right, it would be a nightmare to manage that, the situation is clearly not comparable to the TS1 tour :wink:

To do that, it seems that the only solution would be to implement ITST directly on the next TS with some of the ITST staff to manage all the stuff.

What's your opinion about that kind of evolution of ITST ?


I have tried to negotiate with 2K in regards to that in TS4, but this kinda stuff needs to be done much earlier then we did. We were basically too late with this idea and their management didn't agree to put it thru.

Some of the ideas were ITST clothing and ITST SIM Roster. :P
But licensing problems for both got in the way and it was nixed.

Perhaps in Top Spin 5, we have more then a few ideas we are going to be presenting to 2K should the sequel follow. We now have solid contacts there and with their blessing will help with Top Spin 5 creation anyway we can.
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Postby Ranma_Sao » Tue, 16 Aug 2011 23:59

MrBerson: N'importe quoi :?
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Postby ray237 » Wed, 17 Aug 2011 00:10

C4iLL wrote:
djarvik wrote: But for the sake of example; some of them are the complexity of characters that are in TS4. TS1 had only so many options and there was a star system that was easy to use and implement. Right now, the implementation alone will take ages, then updating this upon request from 300 MS players on Xbox 100 WS players, 320 PS3 MS players and 100 WS players. The river of constant update requests will be too much....


I admit, you're right, it would be a nightmare to manage that, the situation is clearly not comparable to the TS1 tour :wink:

To do that, it seems that the only solution would be to implement ITST directly on the next TS with some of the ITST staff to manage all the stuff.

What's your opinion about that kind of evolution of ITST ?

When someone signs up for a tourney, he can just write his setup in a specific space (like the comment after a match report) and it will appear in the draw, under or over (mouse) the name.
I can understand it would be less funny than now, but don't tell me it's a hard thing. We just need a specific space in which write our setup and then the opponent will check it.
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Postby Alex-4487 » Wed, 17 Aug 2011 00:16

just played a guy that glitched return so badly it was untrue and he had welch 2 and ued the dropshot with the glitch lol. i won as i held my service games well as he was 10 feet behind the baseline but thats not the point its stupid that the player runs backwards when your trying to take it on early was stupid hate these fake returns annoying grrr!

any news djarvik about next balancing patch? to fix this too
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Postby Alex-4487 » Wed, 17 Aug 2011 00:18

Ranma_Sao wrote:>alex:unlike you, I don't whine against a coach but the fact that because your opponent knows how you gonna play ,he picks specific setup to face you. ITST is supposed to be realistic so do you think it's the case to change from an OFB to a DEFB or SV in a middle of a tournament? So if we allow that, why wouldn't I be allowed to change for another setup to counter his? I can't believe you all think it's normal !


its normal and happens all the time if you play someone 1st and you beat him, the 2nd tieem round you face him he may change to counter you its part of itst and you can do the same etc just way it is and to limit a person 2 play with one certain player wont work and will become boring imo.
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Postby djarvik » Wed, 17 Aug 2011 01:43

ray237 wrote:When someone signs up for a tourney, he can just write his setup in a specific space (like the comment after a match report) and it will appear in the draw, under or over (mouse) the name.
I can understand it would be less funny than now, but don't tell me it's a hard thing. We just need a specific space in which write our setup and then the opponent will check it.


..and you dont tell me it's not a hard thing. I recon I have just a tiny bit more insight into what it entails with implementation of such into ITST environment.


- Who is going to check to make sure then EVERYONE of these signups have filled out this "box" for every tournament?

- What happens if half the people dont fill out when they enter a tournament? (I know I wont be happy doing it) Eliminate them and have half-draws? ....or constantly on daily basis police the ones that didn't and ask them to do it?

- What happens if players will fill this box with "you suck!" kinda messages?

- What happens if a losing player suddenly decides to claim that opponent used a different setup?

....there so many, I wont list them all.
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Postby Sanoww » Wed, 17 Aug 2011 01:43

ray237 wrote:When someone signs up for a tourney, he can just write his setup in a specific space (like the comment after a match report) and it will appear in the draw, under or over (mouse) the name.


I like this idea, could it be decently feasable ?


Alex, I think we're talking here about NOT changing your character in the whole tournament, but of course allowed to do it between two tourneys.

Personnaly I agree to the concept, disregarding of the eventual logistics issues, just in a realistic point of view.


Edit : Oh sheit, I won't have post it if I'd see your message, don't want to bring djarvik's wrath upon me ^^
Seems hard indeed : /
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Postby RainingAmoeba79 » Wed, 17 Aug 2011 03:02

The only solution i have is that i will stop posting on the forum, and not use SV anymore, so bye :roll:
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Postby ray237 » Wed, 17 Aug 2011 10:03

RainingAmoeba79 wrote:The only solution i have is that i will stop posting on the forum, and not use SV anymore, so bye :roll:
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Postby Ex_storma » Wed, 17 Aug 2011 21:13

Ranma you are wrong. I never changed player mid-torney. I think everyone should stick to one character/tourney
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