@zizou... thanks, doing a CAP in TS4 editor is much more difficult than in TS3, so that means a lot to me when somebody says that

.
what is sorely missing is :
- eyes details (very hard to sculpt, harder than in TS3, which was already near impossible)
- complexion detail like age/pimples etc.
- natural lighting (everything so goddamn dark, cant even see the eye color without going into advance)
- advanced editor and normal view do not have the same proportions ! so weird
- stubble is nearly invisible ingame even with 4/4 !!!
- lack of stoke animations...
Nothing has been added like they advertised, but quite a few things have been removed to make it more mainstream but takes most of the fun out of it...
Pluses are :
- new haircuts
- wristbands
- well that's about it for me !
General tips for creating :
- find the right face and skin preset (some are closer than the pro you wanna make than the others) / experiment
- use advanced editor only when you are finished with overall scuplting
- rotate the head 360 to check if all angles look ok to you (use rb to switch to side view in advanced)
- watch the eyes as they tend to get messier and messier the more you sculpt
- rather use bigger eyes than small eyes (looks better in game)
- never use bright eye colors since you'll end with a weird looking vampire / ET gaze
- check morphology by going to tatoos to check if it looks right / rather use bigger size since head tends to be too big on a thin guy...