Ary1g wrote:The main rule is that no attribute exceeds 91 with these exceptions.
Welch can only be used with a level 19 player or less and can't have both wings exceeding 84.
Babb can't be used with more than two red and two orange attributes.
Claire Roberts can be used with a limit at 93 on reflexes.
Skippetrov can only be used with a level 18 player. (Serve 93)
Michael Kelly banned.
Remy Ercolani can only be used with level 18 player.
Rabari can't be used with more than two red attributes.
OK, now translate that into all languages used by all ITST members, so everyone knows exactly what the rule is.
Any rule we implement needs one criteria before it will ever be considered: It must be simple.
MysteryPlayer wrote:Crotatsuya wrote: i like the 2/2/2 idea even more.

I like 3/3/3 or 4/4/4.
One big problem: You cannot see how many points are assigned to each playstyle. Because of that, limiting stats in this way will never happen - sorry.
ILuvBillVal wrote:Orrrrr we could just have no stat over 90 and that call it a day. That worked fine before and it would end about 2,000 complaints on the forum.
That eliminates a ton of coaches. Some of those coaches are not at all overpowered, so it allows even less variety.
ILuvBillVal wrote:Or you could all play sim. It's better anyway.
Exactly. On TS3, the game was horrible with 100 stats. On TS4, it's not so bad (actually, not bad at all imo). If we start limiting the regular tour too much, what's the point in having sim?
I think people get caught up too much in the numbers. It's like they see something close to 100, and they freak out. But they are just numbers. On TS1, the stats ranged from 1-5. On TS2, it was 1-10. It wasn't until TS3 that the stats went all the way to 100, and suddenly people started freaking out about it.
It's the same with the playstyles. They go from 0 to 20. If they went from 0 to 100, I'm sure everyone would start saying we needed to limit that to 90 as well.