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VillaJ100 wrote:to be honest we at ITST are rarely gonna time a shot badly, so the low UE count is good. If we were hitting UE's everywhere, casual players would not have a chance in hell.
Very grateful for the previous look though Tenjin. I'm very looking forward to the shanghai court... to aim for the ball, not its shadow, could be fun!
Pasha wrote:Ok i have game and i must say this is best tennis game evaU have expert difficulty when complete first grand slam on very hard level yay
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o Sinna o wrote:Pasha wrote:Ok i have game and i must say this is best tennis game evaU have expert difficulty when complete first grand slam on very hard level yay
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Yeah but do me a Favour and buy a real commercial Copy of the Game.
It's much cooler to have a real commercial Version of the Game than a pirated Copy anyway.
We have to support Games like Top Spin so good we can with a few Dollars or Euros to keep the Series alive and if you wanna play those Games in the Feature.
Tennisgames belong to a fringe Group anway and are not the big Blockbusters like a Halo or some of the big Ones.
But it's cool to see that you like the Game.
Cro Morgan wrote:tenjintenkai wrote:So on that matter i would say it is far better than demo. Thats all good. But guess what? we played for a couple of hours and i made maybe like 2-3 unforced errors. Yeah, 2-3.
Way too much attention is being paid to Unforced Errors!!
More important: Forced Errors.
With regard to the all-important fun-factor (the only element that truly matters) forced errors are far more important that unforced errors, and in TS4, I think 2K hit the nail on the head.
Ever watch a tennis match with lots of unforced errors? Boring.
We're not seeing many forced errors in the demo cause the demo is too easy. Wait until a real (good) opponent starts wrong footing you, or has you scrambling from side to side - yeah, then balls will be dropping wide and sailing long.
I completely understand why hardcore Sim gamers want unforced errors, but you have to be realistic - 2K has to appeal to the largest number of people possible. The casual gamer will lose interest if too many balls fall outside the lines. Just a fact, but no denying. These games have to make money.
All told, 2K might have struck a perfect balance - a game that will appeal to both camps - and more importantly, a game that is fun.
Agreed. And I mean even if you are a 'pirate' at least make up some excuse or something to cover up, thanks.djarvik wrote:I think I speak for most of our community when I say that "pirates" are not welcomed here.
Cro Morgan wrote:Way too much attention is being paid to Unforced Errors!!
More important: Forced Errors.
With regard to the all-important fun-factor (the only element that truly matters) forced errors are far more important that unforced errors, and in TS4, I think 2K hit the nail on the head.
Ever watch a tennis match with lots of unforced errors? Boring.
We're not seeing many forced errors in the demo cause the demo is too easy. Wait until a real (good) opponent starts wrong footing you, or has you scrambling from side to side - yeah, then balls will be dropping wide and sailing long.
I completely understand why hardcore Sim gamers want unforced errors, but you have to be realistic - 2K has to appeal to the largest number of people possible. The casual gamer will lose interest if too many balls fall outside the lines. Just a fact, but no denying. These games have to make money.
All told, 2K might have struck a perfect balance - a game that will appeal to both camps - and more importantly, a game that is fun.
o Sinna o wrote:DRII wrote:Oh man, u can't use the dpad! Wtf, wtf! Why would they make such a decision??? Stupid!
Haha!
No just kidding, see it as a Chance to get used to the Analogstick for Tennisgames in this Generation.
So when Top Spin 5 comes out you will never ask for the D-Pad again.
Don't cry take it like iit is and make the best of it.
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