I am still struggling with Nadal, but this time i tried a different approach, different build, nose, eyebrows, worked a lot on getting it right from 3/4 angle...
To come back to your questions, i admit i can get frustrated for not being able to do exactly what i want with the software editor (i mean compared to what i could draw on paper). The reason why is that there is no way to work on the ears (who says sampras), on the head's shape (forehead is a thing, but try to make a djokovic with his alien shaped head, you'll get nowhere)...i agree with you saying the worst of all is shaping the eyes properly, since any other point you alter has a significant, let alone sometimes irreversible effect on the eye shape...if you are not careful and toy too much, you are gonna end with badly centered eyes, and you cannot really do anything else than reducing or increasing size and tilting them a bit. The same goes with the mouth and chin.
This of course is hard to understand and very sad because i would say 1/3 of the realistic look comes from the haircut (too bad federer's haircut is not available, i would have tried harder), 1/3 from the eyes and mouth, and 1/3 from facial traits, actual sculpting, and proper complexion.
I end up doing around 50-100 sculpt steps because you spend a lot of time correcting the mistakes caused by the poor facial mapping (too few points, too far apart, and many important ones you don't have at your disposal !).
But i guess part of the wow factor comes from your own experiences with
the CAP tool, right ?
So this will be my final attempt at Nadal i guess...
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